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Simon Willison·· 4 小时前AI 评分60

AI 正在大规模反编译游戏,既令人兴奋也令人担忧

AI is mass decompiling games. That's both awesome and scary.

AI 导读

独立游戏开发者 Popcar 谈到近期 AI 反编译现有游戏的热潮,它让游戏之间出现奇怪的混搭,也推动了让老游戏在新硬件(常通过 WebAssembly 在浏览器中)运行的保存项目。

正文

14th October 2026 - Link Blog

AI is mass decompiling games. That's both awesome and scary. (via) Indie game developer Popcar talks about the recent wave of AI-powered decompilation of existing games, enabling weird mashups between existing games, and producing a boom in game preservation projects to get old games working on new hardware (often in a browser using WebAssembly).

I like how this piece captures both the positives and the negatives of this new development:

Most people already realized the scary part by now. If AI can decompile games and software, then the entire tech industry is about to explode. Anybody can decompile other software and use it any way they'd like, and nobody can stop them. Companies can steal from competitors. Your paid game or app can be open-sourced against your will. This isn't exclusive to old video games, we can apply this to any software. [...]

This is also a big win for preservation. Old games can be ported, modified, enhanced, and made much more easily accessible than before. [...[

With console makers going all in on digital and games becoming entirely unplayable due to servers shutting down, this is fantastic news. We could own software we bought regardless of what the company thinks.

来源:Simon Willison · simonwillison.net